﻿
#ifndef __TestScene_SCENE_H__
#define __TestScene_SCENE_H__

#include "cocos2d.h"

USING_NS_CC;

class TestScene : public Scene
{
public:
    static Scene* createScene();

    virtual bool init();
    
    CREATE_FUNC(TestScene);
private:
	void menuItem1Clicked(Ref* sender);
};

#endif // __TestScene_SCENE_H__
